The North

The descriptions for all feats on this page can be found on this page.




Racial Feats
Dral - Ancestral Knowledge
Gnome - Extra Scurry
Human - None
Kith - Daughter of Dragons
Meer - Strong Soul
Vriak - Born to Fly
Regional Feats
Earthspine Mountains - Mountaineer
Eastern Islands - Reaver's Heart
The Heartlands - Bullheaded
Kaddegh - Cosmopolitan
The Lakelands - Courteous Magocracy
Lerin Sangua - Forester
Southeastern Coast - Mercantile Background
The White Steppes - Saddleback
General Feats
Acute Orientation
Item Familiar
Magical Artisan
Toughness
Weapon Feats
Weapon Focus, Weapon Specialization, and Improved Critical, and other weapon-specific feats apply instead to one Weapon Group. In the case of unique weapon groupings like druid, which contain weapons from various areas, treat the weapon as part of its originally intended group. For instance, a druid who takes weapon focus does not gain focus in druid weapons, but can take it in, say, Heavy Blades to gain benefits with the scimitar.



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